Propose your own levels!
As you should know, lightLess has only like 5 levels. (And our developers are too lazy to actually make some on their own.) So, d-445
(founder) made this new level proposal system. So you can go in, choose a slot, and start editing. next you can backup to your computer, get it to us(idk how) and we’ll consider adding it in.
So here’s how.
- Go to the propose editor.
- Go to a slot.
- Press
e
on your keyboard. This opens the editor, or closes it..What do the sliders mean?
Brush is which block you are placing, Brush size is the size.
Block Table
# | Block | Type | Description |
---|---|---|---|
2 | Space | Air | Filler block. It’s just air, and it’s used to remove a block. |
3 | Square | Solid | Just a box. It’s harmless. but beware! don’t crash the editor. spawn the player away from it or the game may crash. |
4 | Spike | Danger | A spike. Obviously dangerous. Kills the player just by touching it. |
5,6,7,8 | Ramps | Solid | A box, but climbable. Each ramp points in a different direction. |
9 | Finish Flag | Entity | The end of your level, if a player touches it, the level ends. |
Use WASD
to move camera in editor.
Done? hit e
, playtest your level, and then click SAVE SESSION EDITS(LOCAL STORAGE)
. Now your session is saved. your slots should be saved. hit this before exiting with the menu button.
To send the level to us, you should click SAVE LEVEL AS FILE
. lightLess will ask from which slot to save from. Enter the slot number. Then send your .liglss
by using this level sender. We’ll check out your level.
To import a level, click IMPORT LEVEL FROM FILE
. Next, eneter what slot you want to import to, and it should be imported. Click SAVE SESSION EDITS(LOCAL STORAGE)
to save your new import.
Other than that, thanks for trying to make levels! we’ll value your level.